I started this scene in a fresh Unreal file on my new pc so I could start playing with all the Quixel assets and not overload my old MacBook. I am obsessed with all of the photorealistic assets Quixel has, and also went and downloaded some of their tree packs, as well as watched hours of videos of people messing with the seasons and wind control. I need like an entire week to dedicate to playing with these.
On the other hand, getting this started on a new computer meant I had to go through the avatar file uploading process again, and spent a lot of time getting frustrated with the different file formats. Need to spend some more time with her and my motion capture and start that process fresh. Ended up just using a sword (that I am realizing is a little hard to see in this screen capture) and a sphere with a starter content material to animate for the camera sequencer.
QuixelAndMidterm - Unreal Editor 2023-10-17 07-38-42.mp4
And just a behind the scenes look at what I set up and what my sequencer was looking like.