Struggled to get the MoCap to connect with my Ready Player Me avatar. The motion data seemed fine, but when I connected it to my avatar, something in the arms got messed up. Will troubleshoot.
Messed Up Monster Hunter MoCap.mov
In Unreal, she looks very creepy and weird and I don’t hate it.
As for using Quixel, I was excited to see all the desert assets since I do love spending time in the American southwest. Grabbed a bunch of cacti to use for set decorating.
Planning to use the long weekend to build out a full desert-scape environment for my character to journey through.
Also was obsessed with the medieval game environment + videos - its a fascinating project to look through and something I aspire to create myself.