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I decided to character create with Ready Player Me - I remember using the tool once during the pandemic to create my own avatar for VRChat so I was happy to go back to the same tool. I gave my fantastical monster-hunting, boyfriend cooking, magic making avatar pink hair and badass makeup and clothes.

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To change the file format from glb to fbx, I imported and then exported the model in Blender.

From Mixamo, I downloaded two animations, one fighting sequence and one jogging sequence. I did make the jogging an in place animation since we aren’t doing and camera or player tracking at this point in time.

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Somehow had no issues in Unreal. Still in slight shock from that lol.

Bringing in Character Animations.mov

Haven’t come in yet for MoCap - planning to be in the Wednesday (9/27) afternoon crew.